Mocha VR – BROADFIELD NEWS https://news.broadfield.com Distributor of Live Production Equipment for Resellers Only Wed, 20 Sep 2017 19:39:53 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.1 https://news.broadfield.com/wp-content/uploads/2018/11/bdi-square-logo-150x150.png Mocha VR – BROADFIELD NEWS https://news.broadfield.com 32 32 Q&A: Imagineer Systems’ Ross Shain on Mocha VR and the Evolution of Tracking for 360 Video https://news.broadfield.com/q-a-imagineer-systems-ross-shain-on-mocha-vr-and-the-evoultion-of-tracking-for-360-video/ Fri, 14 Apr 2017 14:55:58 +0000 http://www.broadfield.com:8080/news/index.php/2017/04/14/q-a-imagineer-systems-ross-shain-on-mocha-vr-and-the-evoultion-of-tracking-for-360-video/

We looked at stitching, and we thought we had some interesting tools that could be applied. But I personally think stitching is something that will be covered more and more by the camera technology.

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By Bryant Frazer

Will you be doing stitching in Mocha VR?

We looked at stitching, and we thought we had some interesting tools that could be applied. But I personally think stitching is something that will be covered more and more by the camera technology. We’ve seen it on the low-end consumer cameras — just a two-camera system as opposed to a six-camera system — but I don’t think stitching, over the long term, is going to be the biggest hurdle. One of our customers, Koncept VR, uses Mocha a little bit to fix the stitching. They’ll do a pass or two of stitching in GoPro Kolor, but say someone on screen is moving diagonally toward the camera. You’ll see them ghosting as they go across a stitch. This customer is doing a lot of rotoscoping in Mocha, and they’ll get a clean area from either side of the stitch from the original camera so they can rotoscope across it, replacing a person as they go across the stitch so it’s not as noticeable.

So the tools can clean up some artifacting after the stitching takes place.

Yeah. We didn’t design it for this purpose, but because Mocha is a workhorse VFX tool used for all kinds of clean-up, people are employing it to fix stitching.

The last thing to mention is that — and you brought this up earlier — a lot of the negatives in 360 are nausea-inducing experiences. When people have a bad first-time experience with a headset, they’re never going to want to put it back on. And a lot of filmmakers are moving the camera around on drones, on rigs, and on cars, so jittery footage can be a real problem. That was one of the big things customers told us when we were in beta. They were looking for new ways to stabilize. So we came up with something we call Horizon Stabilization. We use the planar tracker to track an area on the horizon. A lot of times things on the horizon are out of focus or occluded, and it takes advantage of the power of the planar tracker, so we might track some clouds or some area on the horizon. And then we stabilize the relationship between the horizon motion and the camera itself. It’s cool because in 360 you have access to all the pixels. In traditional stabilization you end up having to scale the image if you’ve locked something down. But in 360, we use the seamless pixels to stabilize the motion. We’ve had a lot of great feedback on this.

Click here to read the full article on StudioDaily

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Introduction to 360/VR Projects in Media Composer with Mocha VR https://news.broadfield.com/introduction-to-360-vr-projects-in-media-composer-with-mocha-vr/ Mon, 20 Mar 2017 14:50:07 +0000 http://www.broadfield.com:8080/news/index.php/2017/03/20/introduction-to-360-vr-projects-in-media-composer-with-mocha-vr/

In the last 12 months, the 360° video movement has grown rapidly. New cameras, headsets, delivery systems and content seem to be emerging daily. 

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By Ross Shain from Avid Blogs

In the last 12 months, the 360° video movement has grown rapidly. New cameras, headsets, delivery systems and content seem to be emerging daily. This quick post and video tutorial will cover some of the inherent challenges involved with editing and finishing 360 video.

What is 360 Video?

If you are on Facebook or read the NY Times online, you have most likely seen the video posts.. click on a video and pan around the 360 video. You may own an attachable headset for your mobile phone (Samsung Gear, Google Cardboard, Daydream) or even experienced “immersive VR” on headset wired to a computer (Oculus Rift, HTC Vive).

While VR is a general term for content viewable with a headset, we will focus here specifically on “cinematic VR” or 360 video. 360 video is generally shot with an array of synced cameras than stitched into an equirectangular video format (sometimes called lat/long)

Editing and finishing professional quality 360 videos generally involves a fair amount of post work. The equirectangular format introduces pixel distortion (think of a sphere unwrapped to a flat image) and simplest tasks like adding titles or isolated color correction need consideration.

Some of the most typical tasks include:

  • Reorienting footage
  • Removing Objects
  • Masking for color correction of fixes
  • Inserting 2D graphics into 360
  • Stabilizing and smoothing camera motion

Click here to read the full article on Avid Blogs

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Mocha VR 360 video plug in for Avid Media Composer https://news.broadfield.com/mocha-vr-360-video-plug-in-for-avid-media-composer/ Fri, 03 Mar 2017 15:43:13 +0000 http://www.broadfield.com:8080/news/index.php/2017/03/03/mocha-vr-360-video-plug-in-for-avid-media-composer/ Mocha VR introduces the exciting new capability to work on 360 video projects inside of Avid Media Composer.Mocha VR
New! Mocha VR is a groundbreaking new software tool bringing high-end visual effects and post-production workflows to 360°/VR filmmaking.

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Mocha VR introduces the exciting new capability to work on 360 video projects inside of Avid Media Composer. 

Reorienting 360 footage
Tracking & Masking for color correction
Object Removal – removing camera rigs, shadows, etc
Horizon stabilization – improve the headset experience!

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