Breaking the Speed Limit with VEGAS Pro 15
By Jim Bask
Let’s say you needed to travel from Los Angeles to Berlin. You’d need to be in the air for 12 hours and six minutes. If you had to make that trip regularly – say every week or so – the time spent in the air would really begin to grate on your nerves. Or, let’s say you need to renew your driver’s license down at the local Division of Motor Vehicles. You might stand in line for two hours waiting for your turn. How would you feel if the next time you needed to make that Berlin trip you went to buy a ticket and the nice man said, “Oh, I can get you there in just six hours and three minutes.” Or the lady at the DMV came to you and said, “Sir, if you stand in this line, I’ll get you out of here in an hour.” Who wouldn’t be thrilled at speeds twice as fast and waiting times half as long? That’s right, no one. Everyone would be ecstatic to cut the time it takes to do annoying-but-necessary tasks in half. Well, that being the truth, then you will be thrilled with the new render speeds of VEGAS Pro 15!
Render times up to two times as fast
We know it’s been a long time coming for true improvements in the area of hardware acceleration for rendering in VEGAS Pro. When we took over production of VEGAS Pro nearly a year and a half ago, nothing was closer to the top of our priority list than this. In VEGAS Pro 14, we introduced hardware-accelerated HEVC rendering for both 8-bit and 10-bit rendering. Those speeds didn’t make much of a splash because you had nothing to compare them to. HEVC rendering was new to that version, so you had fast rendering right out of the gate….[continue reading]