CALL US

800-634-5178

Hundreds of Trillions of Pixels: NVIDIA and RED Digital Cinema Solve 8K Bottleneck

Hundreds of Trillions of Pixels: NVIDIA and RED Digital Cinema Solve 8K Bottleneck

By Jim Bask 0 Comment August 16, 2018

From nvidia.com

State-of-the-art cameras can capture 8K video (which contains four times the pixels of 4K), but those pixels can create a massive computational logjam when editing footage.

Consider: an 8K camera captures at 8192×4320, or more than 35 million pixels per processed frame. So, just five minutes of that video at 24 frames per second is 250 billion pixels. Figure that a typical shoot involves hours of content, and you get past 100 trillion pretty quickly.

To handle that oceanic volume, post-production professionals rely on powerful, expensive workstations, high-end custom hardware and time-consuming preprocessing.

But that’s all about to change with Turing.

Working with leading camera maker RED Digital Cinema, Turing makes it possible for video editors and color graders to work with 8K footage in full resolution — in real time — reaching greater than 24 frames per second using just a single-processor PC with one Quadro RTX GPU.

And at less than half the price of CPU-laden workstations, this solution puts 8K within reach for a broad universe of post-production professionals using RED cameras whose content is viewed by millions.

“RED is passionate about getting high-performance tools in the hands of as many content creators as possible,” said Jarred Land, president of RED Digital Cinema. “Our work with NVIDIA to massively accelerate decode times has made working with 8K files in real time a reality for all…read more