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Tag: Broadcast

The Convergence of AV and Broadcast: A New Era of Opportunity

By Jennifer P 0 Comment July 1, 2024

Paul Richards’ blog post “The Convergence of AV and Broadcast: A New Era of Opportunity” highlights the significant integration of AV (audiovisual) and broadcast industries, underscored at the 2024 InfoComm Show.

NewTek Tip Jar: Improve your XSplit Experience with NewTek NDI

By Adam Noyes 0 Comment January 23, 2018

In addition, XSplit have produced a tutorial for their blog about how to use other products that support NDI as sources for graphics and content. The blog entry covers the following scenarios:

NewTek Studio: Live Sports Must Find Gen Z Audience Online

By Adam Noyes 0 Comment January 23, 2018

The NFL’s New York Giants vice president of Entertainment, Don Sperling, has been a leader in seeing this shift and adjusting the team’s content production to meet it over the past 11 years.

Avid Blogs: Get Unprecedented Workflow Speed and Productivity with Avid MediaCentral

By Adam Noyes 0 Comment January 23, 2018

Media producers face increasing operational and economic pressure to meet the growing consumer demand for content delivered to any device any time anywhere. This insatiable demand has created the largest disruption the industry has ever seen in terms of how content is delivered and monetized.

Skype TX honored with an Emmy® Award for Technology & Engineering

By Jim Bask 0 Comment September 14, 2017

In the four years since inception, the Skype TX team has worked hard to help push the boundaries of broadcast television, and that hard work has paid off with an Emmy® Award for Technology & Engineering in 2017.

The Ease of NDI – NewTek’s Video Over IP for All

By Jim Bask 0 Comment October 14, 2016

Announced by NewTek at IBC 2015, Network Device Interface (NDI) is an open protocol enabling IP video workflows across standard fixed and wireless Gigbit ethernet networks. NDI is a bi-directional standard that allows video systems to identify and communicate with one another over IP, and to encode, transmit, and receive multiple streams of broadcast-quality, low latency, frame-accurate video and audio in real time.