2-Minute Tutorial: TriCaster’s Media Player Editing Tools
By Jim Bask
Don takes a look at more of the editing capabilities now available in media players in TriCaster Advanced Edition. A previous tutorial covered a number of controls to adjust clips on the tool bar at bottom of the media player, including setting in and out points (those controls are enclosed in the red rectangle in the image)


In this episode, NewTek’s Master Trainer Don Ballance brings you a 2-minute tutorial featuring TriCaster Advanced Edition’s capabilities for editing inside the media players. For this video, we will be editing inside the DDR, specifically.
In an earlier 2-Minute Tutorial video, Don Ballance showed you how to set up a TriCaster Advanced Edition LiveSet virtual set in a Mix/Effects (M/E) bus. While one requirement of virtual sets is that we are always working with a locked down camera that never moves, TriCaster Advanced Edition provides the ability to do “virtual” camera moves.
This 2 Minute Tutorial features a tip for TriCaster Advanced Edition with NDI. When you are working with a number of NDI devices on a network, it is important to be able to distinguish between the devices.

The Big South Conference is one of the trailblazers in college sports-video production, having launched a digital network in 2005 at a time when only the Big Ten Network existed. This summer, the league is looking to keep itself ahead of the game, making the commitment to substantially upgrade its production capabilities.
NewTek head of training Don Ballance brings you the very easy and quick steps for streaming to Facebook Live with the new plugin for TriCaster Advanced Edition. The plugin adds Facebook Live to the list of streaming presets, and you simply select it, make a couple of choices about the options for your stream, and start the stream. You can also use the preset to stream prerecorded material to Facebook Live.
SAN ANTONIO, March 31, 2016 —
Available now at Broadfield Distributing! NDI allows multiple video systems to identify and communicate with one another over IP, and to encode, transmit and receive many streams of high quality, low latency, frame-accurate video and audio in real time.